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Stardew valley save editor special charm
Stardew valley save editor special charm






stardew valley save editor special charm

Only one backup save can exist per game ID a new backup save overwrites any previous backup for that game ID. Selecting "Yes" causes the backup file to be loaded selecting "No" loads the standard 6am save. When selecting a game to load, if a backup file exists the player is asked "Would you like to restore from where you previously left off?". The game time in a backup save is always the start of the next ten-minute interval. This saves progress as a backup file, using the same format as an emergency save, except associated with a specific game ID. Only one emergency save exists per device ( i.e., the emergency save is not associated with a specific game ID / character).Īt any time (other than during certain festivals, cutscenes and other events), players can manually save the game with the ‘Save Backup’ button on the options page. Instead, the emergency saves will be deleted only when the game saves either a standard or backup save. The game does not delete emergency saves once they've been loaded. If it finds one, the player is asked "Would you like to restore from where you previously left off?" when the main menu loads, allowing the player to load the emergency save. If there is, it looks in that file to find the location of the most recent emergency save. When the game loads up, it checks to see if there’s a file called EMERGENCY_SAVE present. Note: If the game time is less than 6:20am, no emergency saves are created because the standard 6am save is assumed to be sufficient. If you ‘kill’ the app before this save is completed (by swiping it away from the list of background apps), the game will not complete its emergency save. Because of the complexity of Stardew Valley, this save takes a few seconds. To allow this, the game does an ‘emergency save’ when it goes into the background (for example, when you press the home button on an iPhone). If the game has been unloaded, however, the game will be reloaded, and will then need to load a save in order to carry on where it left off. If the game moves into the background, and then resumed, if the app hasn’t been unloaded by the phone/tablet, it will continue where it left off. If the phone or tablet is running low on resources, it might automatically unload any background apps, losing any unsaved progress. When the app is no longer shown on the screen, it is classed as being a ‘background’ app. Also, players may change to another app, and want to resume where they left off in the game later on. Unlike a PC, a mobile device can sometimes interrupt the game - for example, if a phone call happens mid-game. If this happens, players can swap between the most recent standard save and the previous backup by pressing the ‘Swap to previous save’ button on the Options page. Occasionally, save files might encounter problems. When a standard save happens, the mobile version (like PC) keeps your previous standard save, using the suffix ‘_old’. These saves are compatible with PC, and can be transferred back and forth. A standard save always starts at 6am in the morning when loaded.

Stardew valley save editor special charm Pc#

The PC version only allows saving when going to sleep, so standard saves retain this system. Standard Saves are the same format found on the PC version of the game.








Stardew valley save editor special charm